SKU: 92296184559
cybex cloud infant car seat

cybex cloud infant car seat Cybex Cloud Q – Seedlings

Sale price$22.00 Regular price$24.45
Save 10%

Pay in installments of $6.11 with ShopPay, AfterPay and Klarna

Shipping Estimate
USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Nov 13 - Nov 18

Promo Codes Available:

For Your Every Summer RSVP, with Code: SUMMER15

Description

cybex cloud infant car seat Cybex Cloud Q – SeedlingsCLOUD Q REAR FACING INFANT CAR SEAT Luxury Travel redefined The Cloud Q is the latest innovative result of our ongoing research. The rear facing infant carrier builds and improves on the strong tradition of previous CYBEX premium infant car seats, with a ground breaking, ergonomic design offering a full recline position outside of the car. The result is a perfect symbiosis of phenomenal protection and a new kind of travel system for outstanding safety

CLOUD Q REAR-FACING INFANT CAR SEAT

Luxury Travel redefined

The Cloud Q is the latest innovative result of our ongoing research. The rear-facing infant carrier builds and improves on the strong tradition of previous CYBEX premium infant car seats, with a ground-breaking, ergonomic design offering a full-recline position outside of the car. The result is a perfect symbiosis of phenomenal protection and a new kind of travel system for outstanding safety inside and outside of the car.

  • Ergonomic design with full-recline position outside of the car
  • Removable newborn inlay for premature and very small babies
  • 11-position height-adjustable headrest with integrated harness guides
  • Telescopic Linear Side-impact Protection (L.S.P. System)
  • Integrated XXL foldaway sun canopy
  • Travel system ready by adding CYBEX and other brand strollers

Thanks to a ground-breaking ergonomic design, the Cloud Q rear-facing infant car seat easily converts to a full-recline position outside of the car. This innovative seat is complemented by a telescopic linear side-impact protection system, full-recline angle also inside the car, and an XXL canopy offering sun protection with UVP50+. The 11-position height-adjustable headrest of the infant car seat simultaneously changes the harness length and sitting angle. As a result, the infant car seat grows with the child.

RECLINING BACKREST

Ergonomic design with full-recline position outside of the car

An innovative new function of the Cloud Q is that it easily converts to a full-recline position outside of the car. With a longer leg-rest and full-recline position, the baby can lie comfortably and in an ergonomically correct position.

The angle can be adjusted easily with one hand without having to take the child out of the carrier, and the handle remains in the carrying position for easier mobility. In combination with the CYBEX strollers, the Cloud Q can be used as a visually harmonious travel system. Thanks to the ergonomic design with full-recline position, the infant car seat transforms into a practical and clever carry cot for the first months. Sleeping babies rest with optimal protection and in an ergonomically correct position.

  • REMOVABLE NEWBORN INLAY
  • TELESCOPIC L.S.P. SYSTEM
  • 11-POSITION HEIGHT-ADJUSTABLE HEADREST
  • MATCHING INTEGRATED XXL FOLD-AWAY SUN CANOPY
  • Perfect sun and wind protection with UVP50+
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 92296184559

Discover Niche Categories That Outsell cybex cloud infant car seat

Top-Converting Item to Boost Your Average Order

4.9 ★★★★★
Based on 17 reviews
Sort
Highest Rating
Newest First
Oldest First
Product Reviews
S
Verified Purchase
Sarah Sofía Ortiz Campos
Cuba, US
★★★★★ 1
No recomiendo
Format: Paperback
Muy malo, no vine completo, además se demoró mucho más de lo que decía al momento de comprarlo. Solo aplazaban la fecha de entrega sin consultar cómo afectaba al cliente. Yo tuve que presentar el examen sin el libro, porque no llegó en la fecha que decía al comprarlo y después se cambió 3 veces la fecha, casi cumpliendo el mes.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 30, 2025
N
Verified Purchase
NS
Draper, US
★★★★★ 1
price
Format: Paperback
Price is high
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 15, 2026
T
Verified Purchase
Tinkerer
Waukegan, US
★★★★★ 5
There's nothing else out there that's this comprehensive
Format: Hardcover
Unlike my last review, this one I'm happy to write. I'm a game engine programmer, but I don't have a long history with games, and how their engines are typically structured. Every in-house AAA engine will be different of course, and obviously you won't find books (or typically any docs at all really) on the structure of these behemoths, so the best you can hope for is something that tries to give you the high level overview of what to look for - how a tools pipeline is setup, what subsystems to expect, how they interact, etc. This book provides all of that, and so, so much more. I really can't believe how much is packed in this thing. A really nice section on OS fundamentals, extensive coverage of concurrent programming, tools, audio, physics, it's all there (in one way or another). Like most of these kinds of books, you probably don't want to try and read it front to back (although that would be awesome, who has the time for that?) Instead, I've been going to sections on an as-needed basis and picking up just the stuff I need most at that time, and it's been great. I'm at the point in my career where I'm just not buying as many books as I used to, either because they don't deliver on their promises, they only cover the basics, or they just rehash things that have already been covered extensively in other books. This book's definitely got me excited, because it provides a ton of real-world info that's hard to get anywhere else. 100% recommend to anyone new to game engine software development. UPDATE: 6 months later, and this book continues to amaze. After studying every line of code in the section on memory allocators, I've added this feature to my engine and it works great. Same with quaternions. I just keep finding myself reaching for this book! What a great resource, rock solid.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 18, 2019
R
Verified Purchase
robert thompson
Boise, US
★★★★★ 5
Don't peek at the next page.
Format: Hardcover
Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers. Out of a ~1150 page book: The longest chapter is ~150 pages, on Parallelism and Concurrent Programming. Rendering Engine is ~100 pages Collision and Rigid Body Dynamics is ~100 pages 3D Math for Games is ~50 pages I had hoped for treatments on quaternion camera and for entity component system, but alas, no. What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop. The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics. My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time. You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 6, 2022
V
Verified Purchase
Vincent Marias
Cuba, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on October 29, 2024

recommand products